The problem in Good Will Hunting - Numberphile

Numberphile Numberphile Mar 03, 2013

Audio Brief

Show transcript
This episode covers solving the famous "Good Will Hunting" math problem, demonstrating its underlying simplicity. There are three key takeaways: first, complex mathematical terminology can often describe relatively simple visual concepts. Second, the Good Will Hunting problem is a graph theory puzzle with a finite and achievable number of solutions. Third, there are exactly 10 unique solutions to this specific math challenge. The problem asks to draw all homeomorphically irreducible trees of size n=10. This involves creating unique networks of 10 dots without closed loops or "pass-through" points where a dot connects to only two lines. Each dot must be either an endpoint or a branching point. Ultimately, the episode demystifies a mathematical problem often presented as highly intimidating.

Episode Overview

  • This episode breaks down and solves the famous, difficult-looking math problem presented in the movie Good Will Hunting.
  • The host explains the meaning of complex terms like "homeomorphically irreducible trees" using simple language and drawings.
  • The video demonstrates that the problem, while sounding intimidating, is an accessible visual puzzle that anyone can attempt.
  • All 10 unique solutions to the problem are drawn out, revealing the answer that the character Will Hunting solves in the film.

Key Concepts

  • The Good Will Hunting Problem: The core challenge is to "draw all homeomorphically irreducible trees of size n=10."
  • Trees (Graph Theory): In this context, a tree is a network of dots and connecting lines that contains no closed loops or cycles.
  • Homeomorphism: This rule means that the exact shape or orientation of the drawing doesn't matter; two trees are considered the same if one can be stretched or bent into the other without altering the connections between the dots.
  • Irreducibility: This rule bans any dot that only has two lines connected to it, as it is considered a non-branching, "uninteresting" point. Each dot must have either one line (an endpoint) or three or more lines (a branching point).

Quotes

  • At 01:22 - "Draw all homeomorphically irreducible trees of size n=10." - The host states the problem from the film that is the central topic of the episode.
  • At 03:55 - "So if you can do that in less than two years, then you're better, apparently, you're better than MIT professors." - The host humorously concludes that solving this puzzle makes one superior to the film's MIT professors, who claimed it took them two years.

Takeaways

  • Complex mathematical terminology can often describe relatively simple visual concepts.
  • The "Good Will Hunting problem" is a puzzle in graph theory with a finite and achievable number of solutions.
  • To solve the problem, you must draw all unique networks of 10 dots that do not contain any loops or dots that are just "pass-through" points.
  • There are exactly 10 unique solutions to this specific math problem.
  • The difficulty of academic challenges can be exaggerated in films for dramatic effect.