Evolution of software architecture with the co-creator of UML (Grady Booch)
Audio Brief
Show transcript
This episode covers Grady Booch's perspective on the evolution of software engineering, the changing role of architects, and his critical views on AI.
There are four key takeaways from this conversation. First, software engineering continually elevates abstraction levels, fundamentally changing how systems are built. Second, modern software architecture focuses on high-level systemic and economic decisions, moving beyond low-level technical specifics. Third, preserving design rationale is critical for future system evolution, as its loss significantly complicates migrations. Finally, current large language models are fundamentally unreliable and insufficient for achieving true artificial general intelligence.
Grady Booch argues that the entire history of software engineering is a story of rising abstraction. This means foundational architectural decisions become embedded in frameworks and cloud platforms, allowing developers to work at increasingly higher levels.
The architect's role has transformed from granular design to making significant, high-cost-of-change decisions. These often involve selecting and integrating large-scale systems and services, addressing systemic and economic challenges.
The original purpose of the Unified Modeling Language, UML, was to serve as a visual language for reasoning about systems, not a programming language. Booch emphasizes that while code is the truth, it is not the whole truth; the rationale behind a design is a critical asset whose loss makes future evolution and migration difficult and costly.
Booch describes Large Language Models as inherently 'unreliable narrators' due to their architecture. He contends that simply scaling these models is the wrong approach for achieving true artificial general intelligence, as they lack genuine reasoning capabilities.
This discussion provides a valuable historical and critical perspective on software's past, present, and future challenges.
Episode Overview
- Grady Booch presents his central thesis that the entire history of software engineering is a continuous story of rising levels of abstraction, fundamentally changing the nature of the work.
- The role of the software architect has evolved from making low-level design decisions to making high-impact systemic and economic choices about which platforms and frameworks to integrate.
- The podcast explores the history and original purpose of the Unified Modeling Language (UML), which Booch clarifies was intended as a visual language for reasoning, not a programming language.
- Booch shares his critical perspective on the current state of AI, arguing that Large Language Models (LLMs) are "unreliable narrators" and that their current architecture is insufficient for achieving true artificial general intelligence (AGI).
- The discussion is filled with personal anecdotes from Booch's career, including the pivotal decisions at Rational Software, interactions with figures like Bill Gates and Reed Hastings, and his work as an IBM Fellow.
Key Concepts
- Rising Levels of Abstraction: The core theme that as software engineering matures, low-level architectural decisions become embedded in powerful frameworks and cloud platforms, pushing developers and architects to work at higher levels of abstraction.
- The Evolving Role of the Architect: An architect's job is now less about granular design and more about making significant, high-cost-of-change decisions, often involving the selection and integration of large-scale systems and services. The problems have become more systemic and economic in nature.
- Defining Software Architecture: Architecture is defined as the set of "significant design decisions that shape the form and function of a system, where significant is measured by cost of change."
- The Purpose and Decline of UML: UML was created by the "Three Amigos" (Booch, Rumbaugh, Jacobson) as a visual language for reasoning, visualizing, and documenting systems. Booch believes the push to make it an executable language was a "profound mistake" that led to its over-complexity and decline.
- The Challenge of Migrations: Migrations are difficult because while code represents the "truth" of what a system does, it doesn't capture the "whole truth"—the original design rationale and context, which is often lost over time.
- A Critical View on LLMs: Current Large Language Models are described as "unreliable narrators" that do not reason or understand. Booch argues that simply scaling them is the wrong architectural approach for achieving artificial general intelligence (AGI).
Quotes
- At 0:00 - "The entire history of software engineering is one of rising levels of abstraction." - Booch introduces the core concept that drives the evolution of the field.
- At 32:11 - "The UML is a visual language intended to reason about, visualize, specify, and document the artifacts of a software-intensive system. It says nothing about it being a programming language." - Booch clarifying the original, core purpose of UML, which he feels was lost in later versions.
- At 54:43 - "Architecture represents the set of significant design decisions that shape the form and function of a system, where significant is measured by cost of change." - Grady Booch provides his classic, concise definition of software architecture.
- At 59:37 - "The code is the truth, but the code is not the whole truth." - Booch explains why software migrations are so difficult, noting that the rationale and context behind the original code are often lost over time.
- At 1:06:56 - "They are, by the very nature of their architecture, unreliable narrators." - Booch gives his candid assessment of the limitations of current Large Language Models.
Takeaways
- Modern software architecture is primarily concerned with making high-level systemic and economic decisions about platforms, not just low-level technical ones.
- Understand that the tools and frameworks you use today have absorbed decades of past architectural challenges, allowing you to focus on higher-level problems.
- The rationale behind a design is a critical asset; losing it makes future evolution and migration significantly more difficult and costly.
- Treat the output of Large Language Models with skepticism, as they are architecturally incapable of true reasoning and can generate plausible but incorrect information.